DOUBLE JUMPERS (2012)
"After Jason and his team of programmers get stuck in their virtual reality game, Dungeon Lords, they must find a way back to the real world. Unbeknownst to them, the fantasy characters they inhabit have taken control of their bodies - and now wizards and warriors run free in Las Vegas!"
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Writer
Dave DwonchArtist
Bill BlankenshipAll Issues
Reading Order
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DOUBLE JUMPERS #1 (MR)
"After Jason and his team of programmers get stuck in their virtual reality game, Dungeon Lords, they must find a way back to the real world. Unbeknownst to them, the fantasy characters they inhabit have taken control of their bodies - and now wizards and warriors run free in Las Vegas!"
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DOUBLE JUMPERS #2 (MR)
"Things go from bad to worse as the Dungeon Lords programmers embark on a quest to the fabled kill screen, where their journey takes them into the mines of Maladore. Plus, more gender bending mayhem as the 'real' Dungeon Lords start a brawl in the local T&A eatery, Peepers!"
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DOUBLE JUMPERS #3 (MR)
"In this penultimate issue, everyone has sex they don't want to have, and a true romance emerges from the sweaty flames of embarrassment. More action than your summer blockbuster! More inappropriateness than you dare imagine! All from the dream team of Dwonch and Blankenship! We dare you not to laugh!"
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DOUBLE JUMPERS #4 (MR)
"The shocking conclusion to the Double Jumpers first story arc! Jason and his team fight to the bitter end as Danielle runs for her life, the Dungeon Lords intent on killing her. If you think you know how this story ends, you couldn't be more wrong!"